code/__DEFINES/xeno.dm
XENO_ATTACK_ACTION | Full attack delay. |
---|---|
XENO_NONCOMBAT_ACTION | Noticeable but shorter than full delay. |
XENO_NO_DELAY_ACTION | No delay at all. |
xeno_attack_delay | Usually 1 second delay. |
xeno_noncombat_delay | 0.4 seconds, legacy 'open hand clicked something adjacent' delay. |
xeno_miss_delay | Usually half a second's delay. |
BUILD_TIME_MULT_XENO | Multiplier for time taken for a xeno to place down a resin structure |
XENO_NOBODY | Nobody can create constructions. (Feral) |
WEED_XENO_DAMAGEMULT | Multiplicative. The amount of damage xenos do to weeds. |
WEED_EXPLOSION_DAMAGEMULT | Between 2% to 10% of explosion severity |
Define Details
BUILD_TIME_MULT_XENO
Multiplier for time taken for a xeno to place down a resin structure
WEED_EXPLOSION_DAMAGEMULT
Between 2% to 10% of explosion severity
WEED_XENO_DAMAGEMULT
Multiplicative. The amount of damage xenos do to weeds.
XENO_ATTACK_ACTION
Full attack delay.
XENO_NOBODY
Nobody can create constructions. (Feral)
XENO_NONCOMBAT_ACTION
Noticeable but shorter than full delay.
XENO_NO_DELAY_ACTION
No delay at all.
xeno_attack_delay
Usually 1 second delay.
xeno_miss_delay
Usually half a second's delay.
xeno_noncombat_delay
0.4 seconds, legacy 'open hand clicked something adjacent' delay.