byond - Modules - Types

code/__HELPERS/game.dm

/proc/recursive_holder_check Will attempt to find what's holding this item if it's being contained by something, ie if it's in a satchel held by a human, this'll return the human
/proc/get_radios_in_view only gets FUNCTIONING radios
/proc/get_bbox_of_atoms Get a bounding box of a list of atoms.
/proc/remove_image_from_client Removes an image from a client's .images. Useful as a callback.
/proc/remove_images_from_clients Like remove_image_from_client, but will remove the image from a list of clients
/proc/flick_overlay_to_clients Add an image to a list of clients and calls a proc to remove it after a duration
/proc/get_active_player_count Get active players who are playing in the round