byond - Modules - TypesVar Details - Proc Details

/obj/docking_port

Vars

delete_afterDelete this port after ship fly off.
dheightposition relative to covered area, parallel to dir
dirthis should point -away- from the dockingport door, ie towards the ship
dwidthposition relative to covered area, perpendicular to dir
heightsize of covered area, parallel to dir
hiddenare we invisible to shuttle navigation computers?
idThe identifier of the port or ship. This will be used in numerous other places like the console, stationary ports and whatnot to tell them your ship's mobile port can be used in these places, or the docking port is compatible, etc.
port_destinationsPossible destinations
registeredare we registered in SSshuttles?
widthsize of covered area, perpendicular to dir

Procs

registerregister to SSshuttles
return_number_of_turfsReturn number of turfs
return_turfsreturns turfs within our projected rectangle in no particular order
unregisterunregister from SSshuttles

Var Details

delete_after

Delete this port after ship fly off.

dheight

position relative to covered area, parallel to dir

dir

this should point -away- from the dockingport door, ie towards the ship

dwidth

position relative to covered area, perpendicular to dir

height

size of covered area, parallel to dir

hidden

are we invisible to shuttle navigation computers?

id

The identifier of the port or ship. This will be used in numerous other places like the console, stationary ports and whatnot to tell them your ship's mobile port can be used in these places, or the docking port is compatible, etc.

port_destinations

Possible destinations

registered

are we registered in SSshuttles?

width

size of covered area, perpendicular to dir

Proc Details

register

register to SSshuttles

return_number_of_turfs

Return number of turfs

return_turfs

returns turfs within our projected rectangle in no particular order

unregister

unregister from SSshuttles