body bag
Vars | |
buckle_offset | How many extra pixels to offset the bag by when buckled, since rollerbeds are set up to offset a centered horizontal human sprite. |
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drag_delay | slightly easier than to drag the body directly. |
layer | To layer above rollerbeds. |
open_cooldown | the active var that tracks the cooldown for opening and closing |
roller_buckled | the roller bed this bodybag is attached to. |
Var Details
buckle_offset
How many extra pixels to offset the bag by when buckled, since rollerbeds are set up to offset a centered horizontal human sprite.
drag_delay
slightly easier than to drag the body directly.
layer
To layer above rollerbeds.
open_cooldown
the active var that tracks the cooldown for opening and closing
roller_buckled
the roller bed this bodybag is attached to.